AI Insights · Timothy · October 2022
Top 5 Trivia Games Performance on Unified Platform in Angola Q3 2022
Explore how the top 5 trivia games performed in Angola during Q3 2022, with insights on weekly downloads, revenue, and active users.
In Q3 2022, the performance of the top 5 trivia games on a unified platform in Angola showcased varied trends in weekly downloads, revenue, and active users, according to data from Sensor Tower.
Elevate - Brain Training Games saw a fluctuating weekly revenue, starting the quarter with approximately $97 and experiencing a notable dip to $5 by early September, before closing the quarter at around $74. Weekly downloads remained relatively low, peaking at 23 in the week of September 19. Active users for the week of September 19 were around 10.
Kahoot! Play & Create Quizzes demonstrated a more dynamic performance. Weekly revenue varied, starting at $6 and reaching a peak of $30 in the week of August 29. Downloads showed a significant increase, peaking at 56 in the week of September 19. Active user numbers were also strong, peaking at 83 during the same week.
Logos Quiz - Guess the logos! maintained a consistent weekly revenue, hovering around $5 to $8 throughout the quarter. However, there were no notable weekly downloads or active user data available for this period.
Peak - Brain Training showed consistent revenue around $4 to $6 weekly. Downloads saw a significant rise, reaching 65 in the week of September 19. Active users also peaked at 159 during the same week, indicating a strong user engagement towards the end of the quarter.
SongPop Classic - Music Trivia had minimal revenue and downloads, with occasional revenue spikes, such as $10 at the beginning of the quarter. There were no notable active user data for this period.
These insights reflect the varied engagement and revenue trends for these top trivia games in Angola. For more detailed insights, visit Sensor Tower.